JOAKIM BÖRJESSON
TECHNICAL DESIGNER
MY RECENT WORK
MAJOR PROJECTS
SHIELD RUNNER
STEALTH AI
CARA
QUALIFICATION
SKILLS AND KNOWLEDGE
INDIE
DESIGN
CODE
I've worked for about a year as an indie developer both as a contractor and as a full-time employee at a start-up company.
My work roles have been, programmer, lead programmer, all the while simultaneously taking on critical design assignments.
I started out when I was 14 making terrible roleplaying systems as I discovered D&D, the passion for roleplaying systems transferred into board games, tabletop games, card games, and later, video games.
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I've loved game design for as long as I can remember and getting to work with it today is a dream coming true.
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I always keep a few board games and roleplaying systems concepts and prototypes to work on in my spare time.
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I have coded in C# for about 2 years. I didn't know any programming besides some basic data types when I started out those two years ago.
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The designer in me keeps my code easy to manage, read, easy to build on and I always try my best to make it designer-friendly.
UE4
LEAD
UNITY
I've used the Unity engine for almost all game projects I've been part of, as well as any personal projects.
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Recently I've created AI state machines, plug and play AI behaviors, modular systems for premade room generation, and juicing up gameplay systems.
I enjoy working in Unity a lot as its a very enjoyable engine to work in on smaller projects.
I've taken up the role of programming lead as well as being a part of the core design team, I've also directed level design and assisted in it.
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Working in start-ups lets you wear many hats but being a leader is always a hat I strive to wear.
I have basic knowledge of the unreal engine 4 as I've worked in it during a 10-week prototype as well as using it while practicing level design.
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I can code using blueprints, I've set up and coded AI blackboards and generally handled a lot of minor systems spread across a waster concept.
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I'm currently returning to Unreal in my spare time with the intention to learn C++.